
|
|
Design Theory and Computer Science $67 The logic and methodology of design is examined in this book from the perspective of computer science. |
|
|
Linear Logic in Computer Science $102 This book illustrates linear logic in the application of proof theory to computer science. |
|
|
Computer Science $99 Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain classical theoretical computer science topics such as Unsolvability (e.g. the halting problem) and Undecidability (e.g. Godel's incompleteness theorem) that treat problems that exist under the Church-Turing thesis of computation. These problem topics explain inherent limits lying at the heart of software, and in effect define boundaries beyond which computer science professionals cannot go beyond. Newer topics such as Cloud Computing are also covered in this book. After a survey of traditional programming languages (e.g. Fortran and C++), a new kind of computer Programming for parallel/distributed computing is presented using the message-passing paradigm which is at the heart of large clusters of computers. This leads to descriptions of current hardware platforms for large-scale computing, such as clusters of as many as one thousand which are the new generation of supercomputers. This also leads to a consideration of future quantum computers and a possible escape from the Church-Turing thesis to a new computation paradigm. Computer Science: The Hardware, Software and Heart of It is designed as a professional book for practitioners and researchers working in the related fields of Quantum Computing, Cloud Computing, Computer Networking, as well as non-scientist readers. Advanced-level and undergraduate students concentrating on computer science, engineering and mathematics will also find this book useful. |
|
|
Fundamental Concepts in Computer Science $96 This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a “living history” of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers. |
|
|
150 Best Jobs For Your Skills $17.95 Knowing your skills is important in the job search for writing resumes, interviewing, and showing employers your value. Plus, people are happier doing jobs they are good at and that use their skills. With 100 best jobs lists and 250 job descriptions, this book helps readers identify their best skills and then connect them to the best jobs.A self-assessment zeroes in on your three best career skills. The skills used in this book represent the most important ones in today’’s economy: communication, computer programming, equipment use/maintenance, equipment/technology analysis, management, mathmatics, quality control, science, social, and thought-processing skills. |
|
|
1920: Shusha Pogrom, 1920 in Poetry, List of State Leaders in 1920, List of Sovereign States in 1920, 1920 in Art, 1920 in A $19.66 Chapters: Shusha Pogrom, 1920 in Poetry, List of State Leaders in 1920, List of Sovereign States in 1920, 1920 in Art, 1920 in Aviation, List of Religious Leaders in 1920, Great Siberian Ice March, 1920 in Paleontology, 1920 in Radio, List of Ship Decommissionings in 1920, Poland’’s Wedding to the Sea, List of Ship Commissionings in 1920, 1920 in Science, List of Shipwrecks in 1920, 1920 in Archaeology, List of Colonial Governors in 1920. Source: Wikipedia. Pages: 104. Not illustrated. Free updates online. Purchase includes a free trial membership in the publisher’’s book club where you can select from more than a million books without charge. Excerpt: 1920 (MCMXX) was a leap year starting on Thursday (link will display 1920) of the Gregorian calendar.: Tartu Peace Treaty Gameplay in The Movies computer game from Lionhead Studios/Activision begins. …More: http: //booksllc.net/?id=34676 |
|
|
20,000 Leagues Under the Sea Jigsaw Puzzle: 500 Pcs $14.95 Based on the Jules Verne classic of the same name this puzzle depicts the Nautilus submarine and two underwater explorers. Jules Verne’s novel was published in 1870 and is famed for its extraordinary and accurate prediction of the submarine. In addition, the imaginative descriptions of the world under the seas created a genuine sense of awe and excitement unsurpassed in its time. Rodney Matthews, the world famous fantasy artist, has brought Verne’s undersea world to life. Matthews has worked as a freelance illustrator of fantasy and science since 1970. In the ’70’s he painted record album covers for rock groups as well as many book covers. More than eighty of his illustrations have been published for posters and calendars. More recently, Matthews has been in demand by computer game developers and children’s television shows. The puzzle is packed in a box that looks like a book and its 500 pieces create a circular image 20 in diameter. |
|
|
3D Graphics a Visual Approach $35.71 Richly illustrated, 3D Graphics: A Visual Approach presents a visual introduction to the exciting world of computer graphics and covers important rendering techniques including bump, texture, and environment mapping. Through a technique called Visual Analysis, a reader learns to identifygraphics effects visually by looking for a few cues. Cues and concepts are presented in an easy-to-advanced order, with more complex cues building from simpler ones. After finishing the book, a person will have a good feel for the range and visual effect of rendering algorithms. Accompanying 3D Graphics: A Visual Approach is a CD containing the TERA software. TERA (Tool for Exploring Rendering Algorithms) provides visual examples illustrating chapter topics and helps reinforce key concepts in an enjoyable way. With over 500,000 available image combinations, TERAprovides a far richer resource of visual examples than could be contained in any conventional text. Features * Supported by CD-ROM containing TERA (Tool for Exploring Rendered Algorithms) software which is capable of generating 500,000 images for study * Uses Visual Analysis to help students understand the rendered algorithms * Doing It Yourself sections provide a guide to learning POV-Ray, a ray tracing package freely available via the Internet. Beginning with simple shapes and lighting, these sections introduce successively more advanced techniques, including CSG and radiosity. * Serves well as a main text in a survey course in computer science or as a useful supplement in a programming or 3D design course |
|
|
A Beginner’s Guide to Graph Theory $49.95 Graph theory continues to be one of the fastest growing areas of modern mathematics because of its wide applicability in such diverse disciplines as computer science, engineering, chemistry, management science, social science, and resource planning. Graphs arise as mathematical models in these fields, and the theory of graphs provides a spectrum of methods of proof. This concisely written textbook is intended for an introductory course in graph theory for undergraduate mathematics majors or advanced undergraduate and graduate students from the many fields that benefit from graph-theoretic applications. Key features: * Introductory chapters present the main ideas and topics in graph theorywalks, paths and cycles, radius, diameter, eccentricity, cuts and connectivity, trees* Subsequent chapters examine specialized topics and applications* Numerous examples and illustrations* Comprehensive index and bibliography, with suggested literature for more advanced material New to the second edition: * New chapters on labeling and communications networks and small worlds* Expanded beginners material in the early chapters, including more examples, exercises, hints and solutions to key problems* Many additional changes, improvements, and corrections throughout resulting from classroom use and feedback Striking a balance between a theoretical and practical approach with a distinctly applied flavor, this gentle introduction to graph theory consists of carefully chosen topics to develop graph-theoretic reasoning for a mixed audience. Familiarity with the basic concepts of set theory, along with some background in matrices and algebra, and a littlemathematical maturity are the only prerequisites. —– From a review of the first edition: Altogether the book gives a comprehensive introduction to graphs, their theory and their applicationThe use of the text is optimized when the exercises are solved. The obtained skills improve understanding of g |









No comments yet.
Leave a comment